30 September 2009

EVE Blog Banter #12

Welcome to the twelfth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!

This month's banter comes to us from CrazyKinux himself, who asks the following: First there was the MMO on the PC, and now with the recent announcement of DUST 514, EVE will soon be moving onto consoles. But what about mobile? Allow your imagination to run wild for a second and describe how you would see EVE being ported to mobile devices, whether the iPhone/iPod touch, Blackberrys or Android-based devices. Dream the impossible for us!

I am really excited by the New-Eden-as-a-platform idea. I like the idea of this being a single common milieu with different outlets and layers. This could be a genre unto itself, much like Star Wars. Unlike Star Wars, this would not be the vision of one man with tellings and retellings in different genres, this would be a community driven blossoming of the vision from CPP. The instances in each genre wouldn't be tellings and retellings, but artifacts in their own right. They can stand alone, but they are still part of a larger whole. Instead of the top-down approach of a story moving into different media, this could see the different media interacting, affecting one another, and creating a world beyond simply "virtual."

I see chances for everything from passive media such as novels and movies and cartoon shows, to interactive media such as Eve, Dust 514, and games yet to be built. I even see New Eden themed open ended MMOs similar to Second Life.

I own an iPhone. I have Capsuleer, and I do appreciate it. I think it is logical to expect that as Cosmos comes out, and as Eve is expanded, applications like Capsuleer will gain more and more functionality. I eventually see it possible to not only monitor wallet and skill queue, but to execute market orders and edit the skill queue.

This is minor. This is merely progression.

What I see as the revolutionary apocalypse is in introducing completely stand-alone, multi-player games based in New Eden. Even if the games themselves are particularly new ideas, the idea of weaving them into this community will be wonderful.

Take Mafia Wars as an example, or as we called it way back before the intertubes, Assassin. I could see building a New Eden game around the old idea of assassin on GPS-capable mobile devices. I could see players joining one of the four factions, and their experiences tying into the greater New Eden world, perhaps not too dissimilar from how Dust 514 will affect Eve Online and vice versa.

Something that I've always wanted is for missions to be PC generated. This would not have to be a game limited to mobile devices, but since it would be small enough, it could work. What if users could play an agent. To them, they generate tasks that need to be done. They don't realize that actual players in a completely different game are executing those tasks. It would feel a little Ender's Game to me to a degree.

As always, Kinux has a full list of all Banters that report in. Banters that I've read include:

1 comment:

  1. +200 Points just for throwing an Ender's Game reference in. And I think your ideas have a lot of merit, and may be realized in the future, just in radically different ways (though the core idea would tie to your ideas here if you know what I mean). Good read.